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For instance, concept art designers probably won’t help draft the business plan, unless the project has a small core team. Yet concept designers may benefit from being aware of the design treatment or business plan in structuring their designs for both the development team and for external marketing. For all project components, Video Game Design Pro’s wizards are particularly useful because they require users to explicitly state what items will do and where they belong.
The software is presented in an accessible and easy to use format. I would have preferred an easy means for changing the help text from Comic Sans, and a different starting font. An easy method for changing the font may be available, but my help files did not load in the evaluation version. On my Comic Sans bias, I teach my students not to use Comic Sans since it is so overused and so often badly used, so the font choice presents a minor problem for me. Overall though, Video Game Design Pro is exceptionally accessible and well organized. Because I haven’t used it in a production environment, I’m not aware of any problems with stability, file corruption, or any bugs in general. Video Game Design Pro does allow users to export files, so back-up files would be available..
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9/30/2006 |
