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Make a more informed purchasing decision by taking advantage of some of the free materials and services described below.  Please fill in the form and the required fields in order to gain access to this content.  Your submitted information remains confidential and undisclosed, please consult our Privacy Policy for full details.



Product Presentations

 

Online Product Presentation

Online product presentations allow us to quickly and efficiently walk you through the features and benefits of our program prior to your hands-on evaluation.  By simply setting up a time, we provide you with a web address that gives us access to a room in which we can meet, discuss, download materials, share screens, and answer any questions that you may have.  Remember that this is a free service, with no costs to you.

 

Live Presentation

We can often times provide the same presentation on site, in the comfort of your own office.  This option is also free, but your location may affect its availability.

 

Materials

VGDP as a Time and Cost Efficient Enterprise Resource Planning Solution (A White Paper)

This is a white paper that espouses the benefits of using Video Game Design Pro in an enterprise (company) setting, as well as expressing its utility as a tool for resource planning and solutions.  Using real-world examples from game development projects, studies and surveys, and facts and opinions from some of the world's foremost authorities on game design, development, and production, this document conveys in plain language exactly how an organization can save time and money by implementing our product into an existing workflow.  You will find in reading this white paper that it is broken down into such a way that readers will first identify some of the problems that they may be facing during the development process, and then the following sections describe ways that Video Game Design Pro helps users address them.
adobeacrobat Adobe PDF - 1 MB

 

Presentations

  VGDP in an Iterative Development Environment

This is a PowerPoint® presentation that explains how Video Game Design Pro can be effectively used within a studio that employs an iterative and incremental approach to development.  It goes over the general iterative approach, but also goes into more detail about some types of iterative development such as the Rational Unified Process, Dynamic Systems Development, and to a lesser extent, SCRUM.  Please view this presentation if you are interested in the potential time and cost benefits that VGDP can help you realize within an organization that employs iterative and incremental approaches to the development of their games.
powerpoint  Running Time ~10 minutes

 

  VGDP in the Classroom

This is a power point presentation explaining how Video Game Design Pro 2006 can be effectively used within a classroom environment to teach students about game design and development.
powerpoint  Running Time ~4 minutes

 

Trial

  14-day Program Trial

Select this option to receive a 14-day trial version of the Video Game Design Pro program.

 


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