Gaming is a big deal in Malta. The gaming industry in Malta accounts for 11% of the country’s GDP, employs 6,150 people and contributed €700 million to the Maltese economy as at the end of 2015. Online gaming sector comprises a significant proportion of Malta’s gaming industry. There were 257 online gaming companies in Malta as at the end of June 2016.
Malta is one of the world’s largest and most respected online gaming jurisdictions and was the first European Union member state to regulate remote gaming. Malta’s success in online gaming is largely attributed to its excellent gaming regulation authority that has seen a gradual increase of online companies setting up shop in the country.
The Malta Gaming Authority (MGA) is the body responsible for the governance of gaming in Malta and has developed policies for online gaming that protects both the online companies and the players. Some of its duties include granting licences to online casinos and lottery operators, monitoring the licensees to ensure they continue to meet the regulations, collecting relevant taxes, continually researching all the different aspects of online gaming and much more.
Types of remote gaming licences
In order to set up an online gaming business in Malta, the operator is required to obtain a licence from the MGA. If successful, the licensee must eventually create a Malta company, with the core part of the online gaming physically located in Malta. The advantage of a Malta online licence is that it allows an online gaming company to operate across the 28-country European Union.
To get an Online Gaming Licence you can apply here http://csbgroup.com/malta-advisory/igaming-services-malta/online-gaming-licence-application/
Malta offers four classes of Remote Gambling Licences. Applicants may apply for either or all of them.
Class 1 – A remote gaming licence whereby operators manage their own risk on repetitive games. Examples of Class 1 licensees include online casino games, lotteries, slots, game of chance and games that use a random number generator.
Class 2 – A remote gaming licence whereby operators manage their own risk on events based games carried out on bets on singular events such as online sports betting, fixed-odds betting, pool betting and spread betting.
Class 3 – A licence granted to operators who are paid a commission for selling remote gaming services. These include operators who organize player to player games, betting exchanges, game portals; they do not partake in the risk but only get paid a commission on the gaming activity.
Class 4 – Licences for companies that host and manage remote gaming operations but are not themselves operators. These include software vendors who provide management and hosting facilities on their platforms.
An online gaming licence is valid for a 5 year period. A licensee is required to pay the following administrative and licence fees:
Application Fee for new licence €2,330
System Review €2,500
Licence Fee €8,500
Application Fee for Renewal of Licence €1,500
Approval Fee for Transfer or Assignment of Licence €1,500
Approval of Share Transfer €1,500
Approval of Simple Contractual Commercial Agreements €70
Compliance Review €3,500
All four of the remote gaming licences are liable for tax payments. Below is the tax schedule for each licence.
|Class 1 Licence||€4,600||Per month for the first 6 months|
|€7,000||Per month for the entire duration of the licence|
|Class 2 licence||0.5%||Of the gross amount of bets accepted in remote betting operations|
|Class 3 Licence||5%||Of real income|
|Class 4 Licence hosting and managing other remote gaming operators||Nil
|For the first 6 months
Per month for the subsequent 6 months
Per month thereafter for the entire duration of the licence
|Remote Gaming Tax Capping per licensee per remote gaming licence||€466,000||Per Annum|